Rune Memory
Memory
PUZZLES · A LITTLE ELCOM3000 MOMENT
Light every corner of a miniature workshop.
YOUR FIRST GOOD MOVE
Cycle a white square through a bulb, an empty mark and blank. Bulbs shine along rows and columns until a wall. Light every white square without two bulbs seeing each other. Numbered walls need exactly that many adjacent bulbs.
Use Pause, Restart, sound and reduced effects inside the game. Previewing is just a look; it does not save a score. A finished game updates your personal device record.
A quick guide to the controlsKEEP THAT GOOD FEELING GOING
Memory
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